Stable
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Age of Empires I
- Age: Tool Age
- Pre-requisites: Town Center, Barracks
- Cost: 150 Wood
- Hit Points: 350
Upgrades
- Researching Architecture increases the hit points and decreases the construction time of this building.
Summary
- Units Available
The Stable in the Age of Empires series is the building at which any cavalry unit is created.
The Stable lets you train the following cavalry units:
RoR Only
- You must build the Stable before you can build the Academy.
- Historical Context
"The horses that survived the last Ice Age were relatively small animals unsuited for riding or pulling. They were hunted out of existence in the Americas and domesticated first for food on the steppes of Asia. Over many generations of selective breeding, they grew large enough to be of use other than as Food. One issue that had to be resolved was how to harness them without causing choking. Humans eventually learned to ride, first from the rear, non-control position over the hips, and then from the forward control position that we are familiar with today. The first evidence of horses being ridden appears in the second millennium BC, although it is generally accepted that they were ridden earlier in Asia. The Stable represents the application of animals, primarily the horse, to warfare, first pulling chariots and then carrying warriors. Detailed records survive from Assyria and elsewhere related to the acquisition, training, equipping, and employment of horses in battle."
[Quoted from Age of Empires Help File]
Age of Empires II
- Age: Dark Age
- Pre-requisites: Barracks
- Cost: 175 Wood
- Hit Points: 1500
Upgrades
- Researching Masonry and Architecture increases the hit points and armor of this building.
Summary
- Units Available
The Stable in the Age of Kings series is the building at which any mounted, hand-to-hand combat unit [excluding Unique Units] is created.
The Stable lets you train the following units:
You must build the Barracks before you can build the Stable.

