Age of Empires I
- Age: - Stone Age
- Pre-requisites: - Town Center
- Cost: 30 Wood
- Hit Points: 75
- Researching Architecture increases the hit points and decreases the construction time of this building.
- Game Context
"A House supports up to four villagers, military units, or boats. You must have enough houses before you can create new units. If a House is destroyed, you do not lose the units it supported, but you must build new houses before you can build new villagers, military units, or boats."
- Historical Context
"Shelter increased in importance when humans expanded their range farther away from the equator in the wake of the receding ice sheets and into climates of wide seasonal variation. Growing human populations quickly occupied the few natural shelters available in these areas. The provision of man-made shelter made existence in challenging and variable climates possible. Without houses, year-round populations could not have increased beyond minimums."
[Quoted from Age of Empires Help File]