Building

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A building in Age of Empires II: Age of Kings (AoK) is technically a unit that cannot move. From the player's perspective, buildings represent more or less familiar real-world structures, such as a house. Buildings are constructed by villagers and destroyed by hostile attacks. Every building that a player's villagers can construct contributes some capability, allowing the player's civ to become larger and stronger.

There are some buildings available in the map editor that can be placed in custom scenarios, but cannot be constructed by villagers. These may be purely decorative eye candy, serve as alternatives to normal buildings (e.g. a yurt or pavillion is essentially house) or serve some function within the scenario (e.g. as an objective or as a barrier to unit movement).

Contents

Initial buildings

In a random map or death match game, the player's civ begins with one town center.

In a regicide game, the player's civ begins with a town center and a castle.

The player's villagers cannot construct additional town centers or castles until the Castle Age.

Dark Age buildings

During the Dark Age, villagers may construct:

The initial town center has limited ability to research new tecnology: Loom and Feudal Age.

For more detailed information about each building type, such as costs and units that can be trained, see the article for that building.

Feudal Age buildings

Upon their civ achieving Feudal Age, villagers may construct:

The initial town center has increased ability to research new tecnology: Wheelbarrow, Town Patrol and Feudal Age.

For more detailed information about each building type, such as costs, research capabilities and units that can be trained, see the article for that building.

Castle Age buildings

Upon their civ achieving Castle Age, villagers may construct:

For more detailed information about each building type, such as costs, research capabilities and units that can be trained, see the article for that building.

Imperial Age buildings

Upon their civ achieving Imperial Age, villagers may construct:

For more detailed information about each building type, such as costs, research capabilities and units that can be trained, see the article for that building.

Map Editor buildings

With the map editor, custom scenario designers may place:

Vasterror 18:30, 13 January 2010 (UTC)

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