AOE:Stable Units

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Scout

  • Hit Points: 60
  • Attack: 3
  • Armor: 0
  • Range: 0
  • Speed: Fast
  • Special: Line-of-Sight increases with each Age.

Chariot

  • Hit Points: 100
  • Attack: 7
  • Armor: 0
  • Range: 0
  • Speed: Fast
  • Special: high resistance to conversion + double attack vs. Priest

Cavalry

  • Hit Points: 150
  • Attack: 8
  • Armor: 0
  • Range: 0
  • Speed: Fast
  • Special: +5 attack against infantry

Camel

  • RoR Only
  • Cost:
  • Hit Points:
  • Attack:
  • Armor:
  • Range:
  • Speed:

Scythe Chariot

  • RoR Only
  • Cost:
  • Hit Points:
  • Attack:
  • Armor:
  • Range:
  • Speed: Fast

Heavy Cavalry

Heavy Cavalry
  • Hit Points: 150
  • Attack: 10
  • Armor: 1
  • Pierce Armor: 1 Image:Pierce Armor.JPG
  • Range: 0
  • Speed: Fast
  • Special: +5 attack against infantry; +1 armor against missile units + (Ballista, Helepolis)

Cataphract

Cataphract
  • Hit Points: 180
  • Attack: 12
  • Armor: 3
  • Range: 0
  • Speed: Fast
  • Special: +5 attack against infantry; +1 armor against missile units + (Ballista, Helepolis)

War Elephant

  • Cost: 170 [[Food[[, 40 Gold
  • Hit Points: 600
  • Attack: 15
  • Armor: 0
  • Range: 0
  • Speed: Slow
  • Special: trample damage to adjacent units + attack not upgradable

Armored Elephant

  • RoR Only
  • Hit Points:
  • Attack:
  • Armor:
  • Range:
  • Speed: Slow
  • Special: trample damage to adjacent units + attack not upgradable
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