AOE:Stable Units
From GenieWiki
Contents |
Scout
- Age: Tool Age
- Cost: 100 Food
- Hit Points: 60
- Attack: 3
- Armor: 0
- Range: 0
- Speed: Fast
- Special: Line-of-Sight increases with each Age.
Chariot
- Age: Bronze Age
- Hit Points: 100
- Attack: 7
- Armor: 0
- Range: 0
- Speed: Fast
- Special: high resistance to conversion + double attack vs. Priest
Cavalry
- Age: Bronze Age
- Hit Points: 150
- Attack: 8
- Armor: 0
- Range: 0
- Speed: Fast
- Special: +5 attack against infantry
Camel
- RoR Only
- Age: Bronze Age
- Cost:
- Hit Points:
- Attack:
- Armor:
- Range:
- Speed:
Scythe Chariot
- RoR Only
- Age: Iron Age
- Cost:
- Hit Points:
- Attack:
- Armor:
- Range:
- Speed: Fast
Heavy Cavalry
- Age: Iron Age
- Hit Points: 150
- Attack: 10
- Armor: 1
- Range: 0
- Speed: Fast
Cataphract
- Age: Iron Age
- Hit Points: 180
- Attack: 12
- Armor: 3
- Range: 0
- Speed: Fast
War Elephant
- Age: Iron Age
- Cost: 170 [[Food[[, 40 Gold
- Hit Points: 600
- Attack: 15
- Armor: 0
- Range: 0
- Speed: Slow
- Special: trample damage to adjacent units + attack not upgradable
Armored Elephant
- RoR Only
- Age: Iron Age
- Hit Points:
- Attack:
- Armor:
- Range:
- Speed: Slow
- Special: trample damage to adjacent units + attack not upgradable

